Sea of ​​Thieves review – LOG



"EXCLUSIVE" games this month celebrate our table. At a time when Sony is showing off with God of War, MIcrosoft is trying to stay on people's radar with Sea of ​​Thieves, which is very safe. Although at the moment it is difficult to realize this, the possibility of meeting expectations in the long term seems quite high.

Rare is a company with very specific characteristics. We were sure that when we learned that the company with the Battletoads, Killer Instinct, GoldenEye 007, Banjo-Kazooie, and the other nice game in the catalog was making a game called Sea of ​​Thieves, it would put something interesting out there, if nothing else. While Hele has chosen the concept of pirated piracy as it should be in the game world. The first announcement and the ones shown were tremendous. Once you play with your friends, you could play against other people. Even the experience of this "crew" was promising high level entertainment on its own. If this game would allow us to sip a drink in the ship against the sunset by leaning on the booty we had as a result of the hard struggles with our friends, there was no need to say anything else. What they showed was almost of them, and we thought that was enough. What we are seeing at the moment is that although they have given their promises, it is not enough


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